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The protagonist is on the strange island. He is not welcomed here. Where is he? Who is he? He doesn't remember his name, he has no idea how he got here. One thing he knows: he needs to get out of this place no matter what it takes. And who knows if this is going to be an ordinary voyage or the new legend...

Version 0.1.10.5

Prototypes added:
+ chest prototype based on a container
+ interplay with interactive objects prototype added

Minor fixes/changes:
- lateral one-handed sword blow animations fixed
- lateral one-handed sword blow animations fixed
...

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Version 0.1.9.10

Prototypes added:
+ combo attack prototype added
+ class responsible for atmosphere, weather, in-game time added
+ cLose combat prototype

Minor fixes/changes:
+ in-game pause added

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Version 0.1.8.1

Global modifications:
+ items from "Food" category are finished

Prototype addition:
+ glass shader
+ combat skills
+ "death" state
+ object type "Container"
+ basic functions for interactive object "Container"
...

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Happy New Year, guys!

Happy New Year, guys!

We have good news for you: all items from category "food" and their functions are completely done. We will not discover them to avoid spoilers.

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Regarding in-game trading

Pieces of Merz will be the main currency on the island. Merz is a magic mineral (ore), which is extracted from mines of Oroliga. Trading can also be done while absolutely ignoring the currency. In-game trading is much more like exchange with ability to equalize goods' value with Merz.

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Version 0.0.7.4

-trading added (based on Gothic 1 and 3)
-inventory redrawed
-inventory slot's functionality redone
-item database added
-main shader renewed

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Version 0.0.5.5

Test of equipping one-handed and two-handed weapons, armor and helmet, changing defence and damage parameters

0.0.5.5
- running animation fixed
- walking and squatting animations added
- equipping system added
...

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Version 0.0.3.2

Application of inventory items implemented
first UI sound effects added
main character stats window added
survival system prototypes added
application of potions and food added
focusing bugs fixed
inventory bugs fixed
...

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Version 0.0.2.0

inherited NPC properties
test version of the game font
player focus prototype
inventory prototype
being able to drop inventory items into the world, in a bag or separately
being able to pick up bags
bag properties on-screen output
being able to pick up objects
...

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Version a0.8.21.9

+ five new houses, walls and defence towers added
+ several static environmental objects added
+ new clouds system added, mechanics scheme improved
+ more textures added
- day/night cycle bugs fixed
- dynamic shadows cascades fixed
...

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Screenshot 86

Mill for game

Screenshot 86
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Screenshot 85

Rune Maker

Screenshot 85
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Screenshot 84

Stove

Screenshot 84
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Screenshot 83

Разнообразил траву

Screenshot 83
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Screenshot 79

Свеча

Screenshot 79
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Screenshot 78

Океан

Screenshot 78
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